Trackwork

DKRickman's picture

Any clever and cheap turntable controls out there?

Finding myself in possession of a scratch built turntable (well, the guts of one - I still have to build the decorative parts), I need to make it turn.  I've got some ideas for gears, etc, but that still leaves open the question of motive power.  I could turn the thing by hand, of course, but I'd rather not have to finger my models too much.  I could run a shaft out to the fascia and use a hand crank, but I'm not sure how that will look or feel to operate.

peco code 55 or 80 track for n scale

Hey guys in the new yr i will be starting to build my first layout which is a shelf point to point due to a lack of space and also being a rental place.

As im doing n scale i wanted to get some feed back on which track is better to use as i have noticed that peco has just bought out a 3 way point in code 55 track which would help with my yard.

any help would be great on the issue.

thanks andrew

Deseronto Yard Turnout Operations Update

It has been an interesting couple of weeks with very little progress being made on connecting the Humpyard cables to the turnouts.  Superficially it looked pretty simple but due to a combination of the benchwork height and a slowly healing knee injury it has proved to be pretty challenging. The documentation provided by the Humpyard folks quite decent, in my opinion.

Neophite Modeler Needs all the help he can get!!!

NeophiteFirst off, greetings to all from me, Bruce Bennett. I'm a rather new member to the forum and train modeling as well. I'm back into modeling after a 40+ year hiatus.  DCC brought me back!  Anyway, I've got a rather large 4 car garage of which I'm only using half of. The unused half was used for storage of a 38' class B motorhome. Since the motorhome is gone I now have approximately  300 square feet with a 15' tall ceiling.  I've included a .jpg drawing of the garage (not to scale) to give you an idea what I have to work with.

conrailandrew's picture

DIY Switch Machines?

Has anyone ever attempted to build their own motorized slow motion switch machine?

I am a low-budget N scale modeler who would like to build my own if I can.

I can't afford the amount of Tortoise switch machines I would need, but I would like a solution I can use with my DCC system.

Thanks,  Andrew

David Calhoun's picture

Progress on Code 70

Ninety-eight percent of the mainline is in and work has progressed on the various yards and sidings. More track is needed and power drops need to be made. Please excuse the focus quality on some of the shots, but you'll get the general idea from these. Code 70 rail joiners are the hardest damn thing I've ever worked with. . . .and most everything has to be cut to fit - thankfully I own a Dremel!

rblundon's picture

A simplified plan for a modest space

My recent posts dealt with realistic train length and the importance of keeping the space in front of the electrical panel clear.  This post deals with the reality of the space that I have and the constraints that I need to work in.  My last design not only blocked the electrical panel, it also went across the doorway at three different heights.  There were benefits. It was an around the walls design with a 6' x 12' peninsula up the middle.  This gave me approximately 100' of mainline run per deck.

Mini-RU11 Auto Reversing Unit

Hi!  I am setting up a trolley line for a Christmas holiday town display using "N" gauge.  I have the track, transformer, bumpers and trolleys.  I just purchased this auto-reversing unit, but the instructions are not quite clear enough.  Any additional ideas as to how to set up the light sensitive posts for the unit?  Any help would be very welcomed!  Thanks!

JKtrains's picture

Using CVT Turnout Kits for Curved Turnouts

I've read the article about using the CVT turnout kits as a poor man's assembly jig.  I already have the FastTrack filing jigs so filing point rails, frogs etc wont be a problem.  I need to build a true curved turnout, i.e.


>> Posts index Syndicate content


Journals/Blogs

Recent Blog posts: