Interesting Thread
Finding lots of good thought points in this one, with pleasant, open minded discussions.
Some personal observations/opinions...
"Selector" said...
Quote:
A doubled main affords the operator flexibility in purpose and desired effect, but it extends the run to twice the nominal single loop distance.
It is indeed a good platform for increasing running length, albeit with a few compromises that must be accepted. About 40 years ago, I was in a situation that I had one average-sized bedroom as a location for a layout. At the time I wanted model a freelanced short line, but I also wanted a bit of running. SO, while browsing my dog-eared book "101 Track Plans"... this one caught my eye, as the main portion was smaller than my room I had to work with:
I expanded the width and flipped the yard into the center of the layout, giving me an around the wall w/center peninsula. I increased the bench widths around the wall to 24", and made the peninsula about 48" in width with a dividing backdrop down its center, thus one side of the peninsula was one end of the layout (with interchange) and the other side of the peninsula was the town at the end of the branch. I employed connections on the lower level and upper level trackage so I could operate it in continuous fashion, if desired. However, the main line run was ample enough that it gave me a decent run from interchange terminal to the end of branch by using one (upper) of the connector tracks. Lastly, as would be expected, I personalized the industries and yard and thus the plan was not track for track, but the overall look and concept was retained.
Sure, there were compromises out the wazoo, but I had a TON of fun operating the layout and it was CERTAINLY better than the "no layout" option.
Jim Fitch said this about "old school" trackplanning:
As it does for me, too. Having tried a few of the free layout design software that was available at the time, I returned to "old school". I just liked the tactile feel of using templates, a compass, french curves, etc. I also found it easier to visualize changes using paper n' pencil. Paper n' pencil track planning was a thoroughly enjoyable experience for me during the "down times" that I was without a layout. Nothing like sitting there at the table on a cold winter night, hot cup of coffee sitting beside me, and cogitating and scribbling on a track plan.
Run distances vs time:
Interesting that some of you have come to the conclusions I have come to over my decades of doing this "model railroad" thang.
Run distances...
I have about 135' of mainline and all sections of main between towns are longer than my "standard" train length of two 4-axle diesels, 16 40'-50' cars, and a caboose. (Said train length fits all the four pass tracks as well as the main stage tracks.) Most of the towns have much more than a train length between them. Being that the layout is a partial dual level, and the peninsula is divided by a back drop, I like the "isolated" feeling of the visuals.
Time...
I concur that distance can be enhanced through the use of fast time. I will eventually have a dedicated fast clock on my current layout, and I suspect that I'll end up using 12:1 as my ratio again. Running non-stop at about 25 or so scale MPH results in about 7 mins 30 secs of run time from stage to stage. In 12:1 that equates to about an "hour and a half."
SO, some of my experiences over the decades seems to mirror what others have experienced. I guess some things are somewhat "givens" when it comes to mainline length, town separations, fast time, and such.
Andre