Going beyond the hype, part 2
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- does have bidirectional communication,
- does have load sharing tech,
While not as robust, Railcom (an NMRA Standard) does give two-way communication ability between the command station and a loco. The new ESU system is wifi and Railcom enabled out of the box, and the new coming TCS DCC system will be wifi and Railcom enabled as well. Other system vendors are working on major new upgrades to their systems that will add touch screen, wifi, and Railcom capabilty ... so just wait. DCC is about to make a major leap ahead in tech.
As for load sharing, DCC has back EMF which provides a form of load sharing when configured properly. True RailPro has "smart load sharing" which means you don't need to do any configuring. But I've not found modern DCC back EMF configuration to be all that difficult. A couple CV adjustments and things run great.
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- does not have the complexities of getting the correct headlight on
- does not require an extensive wired command network,
Programming headlights can be a bit fiddly, but it's never been that hard to get both headlights to work as I want. With the huge userbase of DCC, just asking how to make it work can quickly give you all the info you need to get it working great. Yes, RailPro sounds easier, but DCC is not THAT hard.
The wired network is more a function of pre-wireless DCC and not a limitation of DCC per se. Direct wireless DCC is available, although not mainstream (yet). I can see that changing as DCC tech keeps developing. My conversations with the DCC system vendors indicates the big players see it's high time for designing new systems and moving DCC to the next level.
Keep watching the horizon ... ESU and TCS are leading the way into the new era of DCC system tech, with NCE and Digitrax not far behind ...
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- does not rely on clean track for command signals,
- does not require expensive proprietary boosters and command stations,
As stated above, signals through the track is not a DCC limitation. Wireless DCC is already starting to appear and I predict will be coming like the proverbial freight train as the new crop of DCC systems comes on the market.
As for boosters or command stations -- rather than look at pieces parts per se, I feel a more honest comparison is to look at total cost of ownership for a functional system for say a dozen sound equipped locos. System setup is a one time thing and once done, I don't really give any thought to how many pieces parts there may be under the hood. As for proprietary boosters, not really. I use many different vendor's boosters on my Siskiyou Line and they all work together just fine.
Even with RailPro you will need to deal with getting power to the track, managing shorts, and dealing with reversing sections. Power to the rail is power to the rail, so making it sound like you can avoid these considerations with RailPro is once again overstating your case.
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- has universal throttle use,
- can be used in DCC mode,
As for a universal throttle, RailPro is a single propriety system and within any single proprietary DCC system, that statement is also true. All the throttles within a given system are universal and will work on any other layout that uses the same proprietary system. In fact, if anything, being able to use your phone as a throttle on any DCC system is becoming common, so DCC has the advantage there. Can I use my cell phone as a throttle on RailPro? Didn't think so.
The fact RailPro now also will do DCC is a recognition that DCC is quite popular and isn't going away any time soon. If you can't beat em, join em. Good move, but it proves the point that DCC is hardly a dysfunctional technology that needs to be put out to pasture ...
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- can have sound volumes changed on the fly,
Programming on the main allows me to change sound volumes as needed on DCC. It may not be as intuitive as RailPro, but it's very much available and not very difficult to do.
In the final analysis, I agree RailPro is slick and quite user friendly versus DCC. That said, DCC is also easy to use once you learn the basics, and it has a rich and vast array of capabilities that extend well beyond what RailPro currently offers.
And DCC, while not always keeping up with the leading edge of user interfaces, has developed a rich underlying feature set that is second to none. And as the new crop of updated DCC systems starts to come online and as wireless DCC moves mainstream, DCC is going to make major usability leaps in the coming years.
And for me, the new ProtoThrottle, decoders with sound, braking, and momentum, along with stay alive in the locos -- it doesn't get much better. DCC is hardly the "broken and dysfunctional technology" you're making it out to be. Sometimes complicated and fiddily -- yes. But the future of DCC is already showing signs of making some new leaps -- not in a small part thanks to RailPro showing the way, actually!
But if you don't want to wait for DCC to catch up, certainly give RailPro some serious consideration. It's a honey of a system if you like your control system to be uber user-friendly and don't mind being limited to a single vendor for all your loco control needs.