My point mostly was that we
My point mostly was that we do not and in many cases can not model true scale size. So it is somewhat pointless to have a discussion about accuracy when you are building a caricature of a model. At that point it is not accuracy you are aiming for but impression, you want the impression of the prototype.
Neither approach is right or wrong they are just different,
To me much of what is don’t in this hobby just looks off. Perhaps this is because having spent most of my live around the construction industry I have a firm grip of what a structure really looks like so drastically out of scale details stand out to me. That is why I can’t stand “ nail holes” . You don’t see them in real live. So when I see them on a model it jumps up and shouts MODEL to me. If you want them fine. John Allen’s Layout was amazing, not very realistic but amazing non the less and there is nothing wrong with that.
But let’s not pretend that some of what we do will end up with the most realistic looking model. If you color you brick and mortar so that the joints jump out at you then for the most part that is NOT realistic, If you see giant bold sized nail holes that is not realistic. And so on. Once again that is not bad if that is what you set out to accomplish but you have to understand what your goal is and make your decisions based on your goal. But somehow in this hobby over the last 40 years we have developed standard materials and methods that we just take for granted as being they way to do things and the way things should look that frankly are NOT the best at giving realistic appearances.
we have all seen this. Two models both absolutely gorgeous and amazing work. But one looks like it is a photo of the prototype and the other is obviously a model, Usually it is the rolling stock that is the prototype photo looking piece and the building that looks like it belongs in Disney World, And the reason is that we take massively oversized details on the building for granted. Perhaps this is because we concentrate on the trains in this hobby and not the structures.
Think about a corigated steel building, in the hobby it is almost alwas said to be best to make this from individual aluminum pieces and overlap them. Often adding pends or extreme rust that has eaten wholes in the siding. But is this accepted become it is the best representation of the prototype or is it because the last thirty years of magazine articles has made it accepted practice? Perhaps the best known modeler responsible for this back in the day was Malcolm Furrlow. His models where amazing to look at. But they had nothing in common with reality. He went so far as to have track on his layout that did not actually connect to anything just because it looked good. The man should have worked for Disney as head designer of their parks. But the problem is that over the last 40 Years his technique and those like it has been used over and over again because “it is they way it is done”. So we end up building models of models and not models of prototypes,
If that is what you are after fine. Go for it. But realize what you are doing, You will never make a building that looks like it was a photo of the prototype and belongs in one of those “prototype or model” columns if you used corigated siding with ribs that are 4” wide and that has seams that show The thickness of the siding being an inch thick. (as an example).
So if you are interested in a prototypical looking structure actually look at the prototype you are trying to model and see what you can actually SEE. And model that. And when looking for new ways of doing things don’t devise a new technique to give you the same old out of scale results work on getting a result that actually matches the prototype. I have seen more then a few new methods on this forum and elsewhere, where the author had obviously put in a lot of time and work and money to invent a new method of doing things that resulted in a model that was still not prototypically accurate. Not because he wanted to be inaccurate but because he was basing his results off the inaccurate methods that had gone before. If you think that corrugated metal looks like what most articles show with huge oversized ribs and way way to thick and visible seams then inventing a new method of achieving this is not going to make your model look anymore realistic then the current methods do.
Note I keep using corigated metal as an example because most people understand what what it looks like. But there are any number of other problems with building models. And while you may not know exactly why a building model looks wrong you have seen enough real building to subconsciously realize that something is just not right. This is why an amazing beautiful model often still does not look realistic.
once again if your goal is a gorgeous but not particularly accurate model then that is fine. I love the Gorre and Dephetted and the F&SM and similar things and they sure have there place. But for those of you who are interested in prototypical realistic looking models continuing to use out of scale materials and effects are not going to get you there.
So i guess what I am saying is we need to consciously decide what our goal is and choose materials and methods that achieve this and not just continue to use the standard methods because they are the standard.
Doug Meyer