Leap Frog or Ping Pong but it add perceived distance
Leap Frog or Ping Pong but it add perceived distance to the layout and by a significant amount.
OK What I'm saying is my layout is a true point to point or Linear Layout, but how can I maximize the utilization and and distance and time to the runs including train meets.
This is a very basic layout of my layout from end to end
Stage PHX - Yard North - Town North - Passing Sidings 1 -5 - Town South -Yard South - Stage TUC.
When people come to the layout and operate. They think that a train Should Come out of Stage PHX and go direct to Yard North. That seems logical Just like a Train leaving Stage TUC would arrive into Yard South.
My layout from end to end from running is around 180' or 5.5 N scale miles. A large amount of that running is in the center of the layout with Passing Sidings 1-5.
The question is how can I maximize running time and distance and get more layout for my given run, This will work with smaller or larger layouts too.
Lets look at the PHX train to YN if it is about a 15' run and the same for TUC to SY. I have just used up 30' of the railroad and missed out of PS 1-5 or 105' or run on my layout.
What I have done is added conflicting train movements to my liner run.
The PHX train does not stop at YN but runs to YS adding another 105' to it run for a total run of around 120' or around 3.6 scale miles. The TUC Train does the same thing and runs to YN for a total run of 120'. I also have an opportunity for a meet with the center section of the layout in PS 1-5. I have also added more utilization of the track on my layout added some extra operating interest. This also makes the layout seem bigger I have just added and extra 210' of run to the layout for a total of perceived layout length of of 240' or 7.3 scale miles.
Now with that concept around half of the PHX cars dropped of in YS need to be retired to YN for classification, This requires a Transfer run from YS to YN over PS 1-5 adding 2 new Transfer one for North the other for south and adding another 120' or 3.6 scale miles of run time for each transfer for and additional 220' or 7.2 scale miles.
The Transfers besides adding 2 more trains also add more run time on the layout with more conflicting train movements ins PS 1-5 and more utilization of available track on the layout.
Now the last move is the 2 Turns/Locals 1 from YN to TS and the other From YS to TN. if you are following along each train makes an out an back run of 210' x 2 Turns for 420'. I have just added another another set of conflicting train movements with12.7 scale miles of running on the layout.
In the real world railroads would not do this leap frogging moves. It is not cost efficient waste time, fuel, man hours, money, and clogs up the main etc.
But on a model railroad with limited and short runs you have stretched out the layout adding more feet and scale miles the operators can get out on the main and feel as if they are going some place.
My goal is to keep each destination operating point a minimum of 33 feet from the origin point or 1 scale mile or around 2 minutes run time.
So logically people think the PHX train should come out of staging head 15' to YN. Then have a Local that works TN out of YN and a Transfer to from YN to YS. Doing that makes two trains that run over PS 1-5. Opportunity for meets has dropped to almost zero. and I have 105' of track with little utilization.
The layout seems smaller with a lot less traffic.