derekshoup

I'm familiar with using structures, people, vehicles, etc. of, say, the next smaller scale to help create the illusion of distance.

Just wondered if anyone has tried something like this within a structure - maybe a long warehouse heading away from a viewer. Not selective compression, but actually foreshortening the back wall somewhat and angling the side walls accordingly.

May be more work than its worth?

 

Derek "it's N scale or nuthin'"

Reply 0
David Husman dave1905

Perspective

Perspective relies on perspective of the viewer.  If your scene has a restricted viewing angle where you control how the viewer sees the scene and the perspective of the scene is consistent with what the viewer would see, then it will work.  If the scene is viewable from multiple angles or the scene doesn't match the viewing angle of the observer then it will look odd.

For example, painting the rear half of a building receding into the backdrop may look good when standing in front of the building, but stepping 2 ft to one side the view will not look  as effective, the perspective lines won't match.

Dave Husman

Visit my website :  https://wnbranch.com/

Blog index:  Dave Husman Blog Index

Reply 0
HN1951

Been Done..

Tony Koester did something like this on a scene that had a warehouse towards the rear of a scene. His discussion on this was either one of his relatively recent books or an article, I can't remember the exact reference at the moment.

Rick G.

Rick G.
​C&O Hawks Nest Sub-division c. 1951

Reply 0
Louiex2

"Realistic Model Railroad Design"

I believe the book is Tony Koester's Realistic Model Railroad Design.  

Reply 0
John Peterson

???

I'm not sure of what you are referring to as I don't see a link.  Perhaps it is something like this?

 

Reply 0
Reply