Yard questions
David,
I have a few questions. Perhaps the answers will help guide refinements to your yard design...
1) Where is this yard to be installed -- with the mainline passing through it or as a terminal yard (where the main ends at the yard)?
2) What is the traffic level you're planning in this yard? Heavy or light? Or somewhere in between? How many trains might be trying to use or pass through the yard at once? If more than one and traffic levels will be more than light, you'll probably want to include a dedicated switch lead for the switch engine to use while classifying cars.
3) How many locos and cabooses do you anticipate will need to use the engine and caboose tracks?
4) There doesn't seem to be anyway of turning a locomotive. But you mentioned using steam power. Does this mean you'll be running steam engines backward from the yard?
Others have mentioned the highly unorthodox use of crossings in the double lead. I'll have to agree with the notion that these increase trackwork complexity while reducing both the unitility and capacity of the yard. Normally if a yard is being designed to permit multiple switch crews to operate at once, there is a single cross over to allow the second switch crew to access the second batch of class tracks without fouling the ladder turnouts used by the first crew. Is this what you were trying to achieve with dual ladders and all those crossings? The John Armstrong yard design previously mentioned includes this feature. But that yard is quite large by model railroad standards.
You mentioned having 8' of length for your yard but only 30" of width. I would suggest that the 8' is much more of an issue than the 30". Refer to design A below.
Also, #4 turnouts are quite sharp. Unless you'll be using 40' and 50' freight cars and 4 axle diesels (or very short wheel base steam locos) you may have trouble keeping cars on the tracks.
Here are 4 yards labeled A - D in a 30" x 8' space (12" grid).
All designs are HO. Track spacing in all the designs in 2 1/4" - tight but still allowing for 12 inch to the foot fingers between cars.
Design A: This shows that a #4 yard ladder consumes enough length that the full 30" can not be used. Also, the last few body tracks are too short to be very useful.
Design B: The number of body tracks has been reduced to a more reasonable level. Now even the shortest tracks are a reasonable length for sorting cars.
Design C: I added a caboose track in a more traditional location. However note how the addition of this track reduces the length of each body track by over a car. It also reduces the length of the arrival track - the space on the 'upper most' track for arriving trains from about 5' to a little over 4'. A 40' car in HO is about 6" so train length is about 7 (maybe 8) cars plus a caboose.
Design D: A ladder made up of #4 turnouts is pretty sharp. I laid out a simple ladder using #5 turnouts. Note how this simple, seemingly small change made a big difference in the capacity of each yard track. The arrival track is now barely 4' long. Note also that the last body track is now so short that you can't put cars on it and still use it to route a locomotive to or from the engines track. But if you're running longer equipment, like SD 70 diesels or 85' passenger cars, a #4 crossover is likely to be serious trouble due to its inherent S-curve. (to see that S curve look at the path a train would take from the main to the first body track). To keep long equipment happy, its probably best to use #6 turnouts.
It's also possible to use #5 turnouts but have the ladder at a #4 angle. This means there will be a short piece of curved track between each ladder turnout and the body track it accesses. An extra bit of complication, however it will reduce the length of a yard ladder to almost that of #4 ladder.
Regarding double switch engines. Look at yard diagram C. Lets assume that the tracks are identified from top to bottom as main, siding, 1, 2, 3, 4 and 5. If you were to place a cross over between the caboose and ladder track at body track #3 (and use a double slip for the #3 track ladder turnout), plus you add another yard lead track parallel to the main extending off to the right, what does this buy you?
It's true, you'd be able to run two switch crews at once. But with now the first switch crew has only 2 body tracks to use while the second crew has 3 (but they're much shorter and track #5 needs to be left partly clear so locos coming/going from the engine servier track(s) can get through. Plus now you've got a double slip in a place where prototypes wouldn't normally put one (actually prototypes avoid double slip switches like the plague and never use them unless there is a serious shortage or real estate to accomplish the required routing). Plus the second crew has no direct access to the main track. That can be fixed with the addition of yet another crossover. But now the capacity of the arrival portion of the main track is reduced even further.
If 8' is all the length you've got for a yard, and unless there will be lots of trains being classified, I'd recommend skipping on the multiple switch crews.
If you've got shorter equipment - 40' and 50' cars, 4-axle diesels and steam power smaller than a 4-6-0 you might find that yard design C will work well for you as a stub ended yard at the end of a main or branch track. If you move it closer to the aisle there would also be room for some buildings/industries/scenery behind the yard.
If traffic levels through the yard will be heavy, you might want to include a separate switch lead so trains can pass through on the main without interference with switching operations.
I hope this helps and didn't get too long (or pedantic).
Best regards,
Charlie Comstock