Trade-offs
I just turned 60 and am just starting construction of my layout, after more than 40 years of being without one. I've watched all of Joe's videos several times, and have operated on a number of local layouts. Some things Joe has said I've taken to heart - model what you love that got you into the hobby being the one that resonates most.
I took a lot of time to decide what I love, and after much consideration I realized that virtually everything I want to model (actual and imagined) lies within the boundaries of Contra Costa County in California. Operating on other peoples' layouts has also helped me discover what I hate, and that's anyplace I have to stoop down or crawl on the floor to get to! We relocated from California to Georgia nearly 9 years ago, and I've been getting my basement ready for the past year and a half. It sounds like a long time, but includes removing bearing walls, cutting openings in concrete walls (for both people and trains), and relocating lights, a/c ducts, and plumbing drains and vents from one side of a wall to the other. The basement room I finally have, after swapping rooms with my wife's books, is nearly 1,000 feet square, but has the impediment of being traversed by 8 doorways, including the new one in the concrete wall, and has a stairwell right in the middle of everything. This means I need to have the track climb pretty high to get the altitude needed to be able to "nod under" in several places. My design starts with track at 51" along the back wall, and it must climb at a reasonable grade the entire way, because I'm modeling the California coast, which is pretty flat! Having any grade at all is fudging, really. So the track climbs at a steady grade under the stair along the wall, and winds around an L-shaped peninsula until it comes to the stairway wall, which it crosses through at 60". This is the point where the prototype actually enters a tunnel, so mine will enter a tunnel under the stairs. Just as it exits the other stairway wall, it enters a 3-tier oval helix with curves of at least 42". I plan to show the tunnel exit just after completing the first tier of the helix, which will have a shadowbox scene of the place where my great grandfather was the section foreman, and the track will curve out of sight just after the passing siding starts on the second tier. The passing siding will end when the track comes back in sight at the start of the third tier, but not directly over the tunnel exit scene. The third tier will exit at another tunnel - again prototypical - just before it crosses a valley on a long steel testle. My nod-under will be under this trestle, where the track will clear the floor by over 6 feet. If I go under the trestle, I'll step up to a raised operating floor. If I follow along the track, I'll walk under another section of track before stepping up on another raised operating floor. Both of these raised operating floors will have step-downs at the other end, and will have walk-unders below the track. Also, the track (a branch line extending from the area of the first raised operating floor) will cross that stairway above two doorways (I built the doors a little short - 6' 5" rather than 6' 8") so the track will be above eye level and provide a dramatic entrance at the bottom of the stairs where the entrance to the room is. The branch will wind around the room that has the first part of the mainline, and will be a mushroom above it, and along the walls. It will finally exit this room above the last doorway (I've built a false wall above a pocket door, for trains) and continue along the wall until it finally exits the room through one of the 3 places I've pierced the concrete wall for trains. This will be a pretty full location, since it'll have the standard gauge main, the standard gauge branch, and a narrow gauge branch all going through the same hole into 3 different staging loops at first - I haven't convinced my wife that it makes sense to turn the crawl space (which I can now walk into) into another basement room with a bathroom, crew lounge, work shop, and double-ended staging yard...
So I understand the disadvantages of a helix, which for me include lots of raised floors! But that's just lumber and carpentry, which I can do, and eliminates ducking and crawling under, which I can't do. Having several scenes visible within the helix will (I hope) reduce some of the "lost train" feeling of hidden trackage, which I agree detracts from the fun of operating trains. Most of the layouts I've operated on have hidden trackage, and the owners use CCTV systems to allow operators to follow their trains, but watching a train on TV is different - and not as much fun - from walking along with it. My staging will at first just be loops at either end of the run, but eventually I plan for operators to pick up their trains at the staging yard, adding power and caboose, doing an air check, and starting their run. At the end, they'll put their motive power away before siging off.
And I"ve got some more ideas for having a double-sided helix going down to staging, where a north-bound engineer's train will appear in a couple of scenes around one side of the helix, and a south-bound engineer will take a different path and his train will appear in a couple of scenes on the other side of the helix. The tracks will eventually arrive at the same staging yard, but some of the tracks will represent one place, and other tracks will represent another place. Believe it or not, the idea came from the LDSIG Journal issue which talked about "verticality" as a way to get more operation into a track plan...
So this post is mostly about how excited I am about starting benchwork, and the anticipation of running trains. While my plans are ambitious, I will be able to at least run trains within a few days of finishing the first section of the lower level benchwork, even if I never complete anything else!
Paul