Good Question...
Dear MRHers,
Hmmm, good question. I'm answering on the basis that I've literally never been to the-layout-in-question before, so are a _rank_newcomer_ on the property...
As "assumed baseline", it is expected that:
- The layout, locos, and rollingstock are mechanically and electrically reliable
(Couplers, uncouplers if-used, wheel/rail pickup, turnout controls, mechanical wheels and track, etc).
- The throttle is an "at-a-glance logical" unit.
(_I_ may prefer to op with a PT,
but virtuallly _anyone_ INC "non-train people" will be able to "just pick-up and run with" a simple Speed Knob + Direction switch/button throttle. It's called "Broad Human-User-Interface Compatibility").
- Any Turnout or other "Navigational Control" will be mounted on the fascia or right at the layout/fascia edge
(IE not visually intrusive to the "scale model scene"),
immediately-local/adjacent to the thing
(EG turnout, Uncoupler, etc) it controls,
and will be clearly identified/labelled.
- and as a "nice to have", at-least "1st draft" scenery coverage complete,
enough to prove that "the visual presentation of the layout" wasn't totally-ignored in the pursuit of "ops, Ops, OPS!!!!!!!"
With the above as our "known baseline", I've always wanted to operate a layout where:
- I'm handed a throttle (RC or plug-in, but certainly"walkaround" in format)
- Pointed to a single-loco/2-unit-consist + shove-platform/RC-caboose sitting "on the ready track"
(or could be simply a spare spur somewhere with a 20' container and a small chain-link fence compound),
- Handed a "simplified schematic view" (FOGChart?) of the route from the Interchange
(source of your local train)
to/from the multi-spot Industrial Park/Industries
(say, no more than 3 for the session, althought there may be more modelled on the layout...
IE not every "session" switches every industry)
NOTE! this schematic makes clear that the caboose is going to be important,
with minimal/no run-arounds available.
- and told (Verbal)
"Rules :
- ALWAYS confirm the route thru any turnout before proceeding to move (Duh, S.O.P.)
- Blow horn for all grade crossings
- All movements to come to a complete halt before changing direction (Duh, S.O.P.)
- All linehaul movements (moves between "locations"/"scenes")
must be led by either Loco or Caboose
- Do not exceed 20mph (Duh, S.O.P.)
Instructions / Work Overview (matches text on the Schematic/"FOGChart"):
- Haul the caboose to the interchange,
- Grab train and put it between the caboose and the locos,
- Shove up the line caboose-leading, switching as required,
(RCO/brakeman with air-whistle on caboose reccomended)
- Once all 3 industries are switched, return the resulting train back to the interchange,
- Return the Loco+Caboose consist back to the "Ready Track".
Notes/F.O.G.:
- See "Dock Manager" (box on fascia at the modelled industry throat/turnout)
at each industry for spotting instructions.
- Watch for derails on industry spurs!
- NOTE! No "proto" time penalty for late/unfinished switching
(this being a "first op at this layout" session.
Either "run overtime" or "die on Hours-of-Service" as actual layout-visit time limits dictate,
either option is fine...).
Have Fun... "
For the purpose of this discussion, It should be noted that:
- It's assumed that the route is a single-track branch or similar
- Scale and Gauge is arguably irrelevant, as long as the "starting assumptions" RE mechanical and electrical reliability and Human-User-Interface usability are maintained.
- "Distance between scenes/work-locations" can be either actual-linear-track-distance enforced, visually "viewblock-enforced", or any combination of the two, as the layout area and available track dictates.)
- It is assumed for this "First time on the Property" session, there are no "dodging other trains" to think about.
(That added complication can be added once the Operator is comfy with the basic "Work Overview" process over a few sessions...)
NB that there is minimal paperwork,
(both to "memorise", and to carry while walking the layout).
nothing a "modeller of reasonable RR-familiarity" would be confused by,
(and even a "non-train fan" could get their head-around with a couple of minutes Q&A),
and an operations-ethos instructed by any number of Contemporary and Period branch/shortline/local-train-on-a-big-RR examples...
Of course, in my minds-eye, I do "see" such a layout in the context of:
- CSX Mansfield MA "The Chocolate"
- CSX "MJ Lead" Michigan
- Meeker Southern, Puyallup, Ore
- Ballard Terminal, Seattle, WA
- Eastside Freight RR, Woodinville, WA
- "LIL75"/"Oregon City Switcher", UP Brooklyn Sub, Clackamas/Oregon City/Canby/Hito
- "Cripple Creek Central" (MR project layout 1990s-era)
- Mike Keiran's "Port Able"
- MILW/SOO/UP/CFR "Division Street"/"Goose Island"
- Central California Traction "Lodi Run"
- Various UP/ex-SP-in-LA Locals, headed by SW1500s, #16x CCRCL hulks, and Gensets
...amongst others....
Happy Modelling,
Aim to Improve,
Prof Klyzlr
PS it occurs to me that "train appears from staging" and "train departs into staging" could well work mechanically for the above sequence
(assuming the initial "loco/train rolls onstage" was correct and confidence-inspiring,
and the operator could "send the train into staging" wiith confidence that some automated-braking system would take care of pullling the train up without reverie-breaking "ducking around the corner to make sure it stops OK"),
but there's something satisfying about "starting and ending a run in-full-sight"...
(or, said another way, "putting things back where they belong, automatically ready for next-time",
auto-staging style... )