Rob_C

A much bigger update is in the works but for now just looking for some quick feedback on this panel.  It crams a lot in a little space mainly due to a better fit at the panel location versus a larger panel. 

l%20copy.jpg 

This is for a touch screen panel.  Please ignore the uneven track edge on the left, it will but cut off by the panel edge.   Looking for if it makes sense, logical layout, etc.  Feedback not needed as much on train track assignments as it's based on what consists fit, and trying to match the prototype as much as possible.  Next hurdle will be to see if the touch sensors and leds all fit with the switches so close.  Appreciate any feedback!

Rob

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Rob_C

A couple quick pics of the location as it currently stands

EC08.JPG 
Bench testing the electrical.  Tracks 3-12 functional, and 13-15 awaiting ballast and a final train shed.

EC010.JPG 

EC12.JPG 

EC13.JPG 

EC14.JPG 

Cheers,  Rob

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Dave K skiloff

No advice

but I love those big passenger stations!  Great stuff.

Dave
Playing around in HO and N scale since 1976

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Cadmaster

Love this station. I came

Love this station. I came very close to having a go at this myself. Anyway in regard to the question. What is the size of the panel? I really like the clean look of the panel, but the touch sensors seem way to jumbled and while the text is readable for someone that does not know the station there possibly could be confusion. Is this a touch screen or is this a panel with the barret hill touch buttons? 

I would have chosen to go with one button per track and create routes either through DCC or diode matrix. That way you could do it with just 16 pushbuttons. but that is my opinion. 

Neil.

Diamond River Valley Railway Company

http://www.dixierail.com

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jmt99atsf

Nice Looking

Rob, That is a great looking large passenger station.  It is your railroad, so the panel is whatever will work for you in the space allocated. The only suggestion is that whatever you do with the panel that it should be easy to use by guest operators....John

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ctxmf74

 "That is a great looking

Quote:

 "That is a great looking large passenger station"

Sure is but I'm curious how Eastern Cali fits into the theme? ....DaveB 

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Rob_C

Thank you

Neil and others, thanks for the feedback!

The system is indeed the Berritt Hill.  It is simple in many aspects but limiting in others.  For example routing isn't really possible.  However the "signal heads" on the panel switch color which clearly indicates route.  So there are only 12 "buttons" for the entire station.  So if you wanted to route a train, let's say a Metrolink Orange Country Line train that's coming in from Fullerton on track 6, you would first throw the crossover to cross on the far right, then the next signal would stay green (leave alone), as well as the next one which should be green to indicate it's following a lead.  Logically the fourth switch would probably also stay green since it's the end of a lead running into track 6.  So we only have one switch to throw in that case.  If we wanted track 7 instead we would just throw the touch sensor to go to track 7.  I having trouble finding a situation where you would need to throw more than 3 signals to get to any one track, so that's a plus.  Of course during heavy operation there might need to be a fair amount of resetting between trains.

This panel is a dispatcher panel so wouldn't need to be used by most operators.  Either me or someone else that is dispatching, but I am also looking for ways to make it easier to learn, and understand. 

EC13.JPG 
In this photo you see the size of the panel (the picture frame on the left). 

I have a frame that is almost twice as big, but it would hang off the table edge and would require re-doing the graphic to expand to fit the space and print on several sheets of gloss paper which is okay.  So I guess would it be worth the work?  In a sense I'm almost begging someone to say yes, but at the same time I can probably live with it the size it is currently. lol

Note: I also since edited the graphic to clearly indicate which position is crossover on the first switch on the right.

Rob

 

 

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Rob_C

long story!

But I'll make it short'ish!  The whole layout is basically designed around a fantasy Amtrak train called the Sierra Prospector (Track 9) that runs opposite the Coast Starlight from Seattle to Los Angeles, but via Bend and Reno.  It uses the old Carson and Colorado route through Eastern California (now UP).  So the layout mainline follows that route.  V 1.0 of the layout, (R.I.P.) was pretty condensed and just had LA and then jumped to eastern California and only made it to Klamath Falls.  With v 2.0 I envision a much longer run filling in the towns in between and hopefully ending in Seattle. 

Here is the schedule for the train.  It runs on a flipped two night one day schedule to the Coast Starlight.

Sierra-1.jpg  Sierra-2.jpg 

 

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ctxmf74

the Sierra Prospector

  Cool, I'd ride that train, down the high line to Keddie, then south and down thru the old SP narrow gauge country to Lonepine...DaveB 

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Rob_C

schedule

For an idea what ops would be like with the depot, here is the first two pages for a modern operating session in 1:1 time.

metable2.jpg 

metable3.jpg 

 

 

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Rob_C

Oh heck yeah!!

Oh heck yeah!!

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Rob_C

updated

Just a quick updated panel.  Still same size.  Playing with the install now to see if it's indeed too small...

 

0copy(1).jpg 

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Rob_C

iteration

Here is another iteration... tried to spread thing out a bit more and added the track numbers to the track ends which cut down on text clutter a little bit.

0copy(2).jpg 

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