joef

hoto-web.jpg 
Next, we are going to learn about setting up through trains and locals by considering an example -- how I figured out what trains to run on my HO Siskiyou Line.

From the last post, we know the prototype SP Siskiyou Line had these major yards in southern Oregon, from East to West:

  • Eugene
  • Roseburg
  • Medford

The prototype ran two major through trains between Eugene and Medford called, appropriately enough, the Siskiyou Line West (Eugene to Medford) and the Siskiyou Line East (Medford to Eugene).

The prototype also ran two through trains between Eugene and Roseburg called the Seagull West (Eugene to Roseburg) and the Seagull East (Roseburg to Eugene).

Since my layout also includes a proto-freelanced version of the Coos Bay coast branch that connects in at Roseburg, Oregon, we also run two through trains between Eugene and Coos Bay yard on the Oregon coast. The prototype called these Eugene - Coos Bay trains "Coos Bay Haulers", with a hauler being the SP's term for a slow-running through train. No hurry -- it will get there eventually.

Roseburg yard is a focal point on my layout, so once cars make it to Roseburg from Eugene on the Seagull West through train, those cars need to go somewhere. Now let's consider the locals the prototype would run out of Roseburg.

One of the major industries within 10 miles of Roseburg is the massive Roseburg Forest Products facility. This one industry complex runs for over a mile along the prototype, and can originate dozens of railcars a day loaded with lumber. This is one industry!

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The Dole Turn has just arrived back in Roseburg yard after working the Roseburg lumber mill and is getting switched by yardmaster Brandon Thompson.

The SP ran a single local just between Roseburg and this *one* industry in the Dillard/Dole area. The SP named this train the Dole Turn, or the "Fruit Loop" as the crews called it. Railroaders love to give cute names to things, and this local was no exception.

Note: A TURN is a special type of local train that runs one direction, does some switching, then turns, does some more switching, and then returns. Once you get some layout ops experience doing industry switching and you become familiar with facing point and trailing point turnouts, you will quickly see the cleverness of the turn concept!

The SP ran two other locals out of Roseburg yard to industries -- one local to the East called the Oakland Turn, and the other local to the West called the Riddle Turn.

The Oakland Turn would run from Roseburg, through Sutherlin, Oregon and switch industries, then through Oakland, Oregon and switch industries, and just past Oakland toward Rice Hill, Oregon to switch any industries -- then turn and return to Roseburg. The SP used town abbreviations and a train type on their train designations, so for a time, the Oakland Turn's designation was ROOKT (ROseburg to OaKland Turn) ... crews took this designation and nicknamed this train the "Rice Hill Rocket".

THE TRAINS WE RUN
Eugene yard on my layout is a staging yard, and likewise Medford is a staging yard. A staging yard is a yard "out of sight" on your layout that represents your layout's connection to the rest of the world and is just used to store ready-made trains. In my case, my staging yard is double ended and located in my basement shop area.

Eugene and Medford Staging on my HO Siskiyou Line

So my staging yard is visible, it's just "in the back room". One end of the double-ended staging yard represents Eugene, the other end represents Medford. Roseburg yard and Coos Bay yard are modeled on my layout. To see my entire track plan, click here.

So we run these WESTBOUND through trains out of Eugene staging:

  • Siskiyou Line West (Eugene -> Medford)
  • Seagull West (Eugene -> Roseburg)
  • Coos Bay Hauler West (Eugene -> Coos Bay)

We run this EASTBOUND through train out of Medford Staging:

  • Siskiyou Line East (Medford -> Eugene)

We run this EASTBOUND through train out of Coos Bay yard:

  • Coos Bay Hauler East (Coos Bay -> Eugene)

We run this EASTBOUND through train out of Roseburg yard:

  • Seagull East (Roseburg -> Eugene)

We run these LOCAL trains out of Roseburg yard:

  • Oakland Turn (Rice Hill Rocket)
  • Dole Turn (Fruit Loop)
  • Riddle Turn

And finally, we run this LOCAL train out of Coos Bay yard:

  • Myrtle Point Turn

Hopefully, this example can help you see how the prototype uses a mix of through and local trains to get the railcars where they need to go in an organized and efficient manner. Each train has a purpose and a reason for being run.

Now that you have some idea of the trains to run, it's time to start operating!

Joe Fugate​
Publisher, Model Railroad Hobbyist magazine

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Joe Fugate​
Publisher, Model Railroad Hobbyist magazine

[siskiyouBtn]

Read my blog

Reply 0
AzBaja

Odd that something returned

Odd that something returned from the dead from that far back and it still has zero comments.

 MRH: Just you wait ... !!! 

AzBaja
---------------------------------------------------------------
I enjoy the smell of melting plastic in the morning.  The Fake Model Railroader, subpar at best.

Reply 0
Carl.Blum

Endless Operations

I operate on two layouts. Both have a yard, 3 or 4 towns to switch and 2 or 4 holding tracks, or distant cities. The goal is to provide the engineers with switching puzzles in the towns. So the waybills guide the movement of freight and the dispatcher guides the movement of trains. We don't use an hourly schedule, but a sequential cycle that moves one train at a time while the other engineers switch towns and clear the main line for through trains. We like it and since the schedule loops there is never any staging of trains for the next session. Carl.

Reply 0
John Colley

Remembering...

I fondly remember the great fun I had operating on SK1, and was deeply saddened to see it go. The entire concept was great and I would recommend using it as a basis for anyone wanting to build an operations based layout. Still looking to see SK2, eh? John Colley, Sonoma, CA

Reply 0
dalet

Figuring out what trains to run. SK version 1.

I've missed a lot by not getting into each months issue but what I've missed the most is the Siskiyou layout of Joe's!!! That was my first operations session, my first time DCC usage and reconnecting with Joe after 20 + years in different states. I was heart broken to hear that he was tearing that layout down. I have hopes that another layout will rise from the ashes and if it does, I sure intend on operating it. I've never had so much fin running trains as I did that night. The purpose, the track plan, the improvisation, the scenery, the people...That experience that night is what keeps driving me on my layout. 

Former volunteer with the Sumpter Valley Ry in eastern Oregon. Conductor, headbrakeman, fireman and qualified engineer on Heisler #3.

Currently volunteer fireman on the Golden Spike RR in Promontory, Utah.

My own "Long, Thyme 'n' Cummin RR is under going remodeling at this time.

Reply 0
Marc

Yes coming out from prehistory....

 

By speaking about prehistory, I mean an old thread which come back, I don't remember if I have read it...so long time it was published.

I just read part 01 and part 02 with great interest.

I have made a copy for my documentation about how to operate a layout of the three parts

Simple thread, so well explained, yes now I understand better the way to go to operate a layout.

Can't understand it needs so much time to come out of time and receive some comments.

Since I draw slowly unfortunately due of time, my new track plan for the extension of my layout this thread is so welcome and open a lot my emphasis to draw something which can run and operate in a good way my layout

 

On the run whith my Maclau River RR in Nscale

Reply 0
David Husman dave1905

Info

The first trick is finding out what trains the prototype ran.  Passenger trains are pretty easy, since railroads published public timetables and passenger schedules are in the Official Railway Guide.  Freight trains are much more complicated to research.  Most freight schedules were internal documents, so its harder to find documentation, and were subject to more ad hoc operation. Even after finding what trains operated, one has to figure out what cars they carried, since different trains carried different cars for different destinations.

The second trick is being able to distill that down to operation on a model railroad.  We generally don't have room to include all the trains with all the cars.  We also don't have the length of run to use the schedules directly.

All railroads have a distribution network, a type of hub and spoke system, to move cars.  The key is figuring out what the railroad did generally and what your layout will support and then adapt what your layout will support to what the prototype did.  If you lack the information on the prototype, then using a general concept of how a railroad works will suffice.

A railroad has layer of locals and switch engines that gather cars from industries, they take those to yards.  The cars are bundled together into "blocks" of cars, all of whom are going in the same general direction and will be handled the same way to the next yard.  Through freights carry the blocks from yard to yard, and the cars may be switched several times at various yard along the way.  Eventually the cars arrive at a yard that originates the local that serves the destination industry.  The cars are switched into that local's train and delivered to the final customer.

Not all locals serve all industries, most industries get switched only once a day.  Typically we modelers switch industries waaaaaaaay more than the prototype does in order to generate activity, fun for our operators.

The era also makes a difference.  If you are operating on a railroad that operates with a "division point" system then it will get switched way more than a more modern railroad that uses interdivisional runs that skip intermediate yards.

On the UP, a car going from Pine Bluff, Arkansas to Portland, Oregon would be picked up by a traveling switch engine at Pine Bluff.  If would be put into a Little Rock block, picked up by a train from Louisiana and taken to Little Rock.  It would be switched there and put into a Kansas City block and a train from Little Rock to Kansas City.  At Kansas City it would be put into a N Platte block and put into a train going to N Platte where it would be switched again, this time into a Hinkle, OR block.  A train would take it to Hinkle, where it would be switched into a Portland block and a train would take it to Portland.  At Portland it would be switched into the local that served the destination industry. 

If the car is interchanged, it follows a similar path, it just changes railroads and may get switched a couple extra times.

Depending on how big your layout is will determine how much of that operation your include.

Dave Husman

Visit my website :  https://wnbranch.com/

Blog index:  Dave Husman Blog Index

Reply 0
joef

We resurrect the better threads

Quote:

Odd that something returned from the dead from that far back and it still has zero comments.

We deliberately search our site each week for the better threads and feature them in our weekly emails.

These three related "ops" threads popped up in a search and I realized resurrecting these three connected threads could be helpful -- so we featured them in this week's email blast.

Back when these threads were originally posted, our registered reader number was about 1/3rd of what it is now, so many of our regulars probably never saw these threads.

Our website forum is a goldmine of useful nuggets, so if you're not a registered reader and getting our weekly email blasts, you're missing out on a lot of useful goodies for your hobby!


P.S. If a thread has no comments, then just resurrect it and it will soon get plenty of comments -- witness this thread!

Joe Fugate​
Publisher, Model Railroad Hobbyist magazine

[siskiyouBtn]

Read my blog

Reply 0
splitrock323

Too many trains during session

One trap many layout owners fall into when starting operations is a train for every reason. My example is a M&StL type layout I operate on. The main yard, which is undersized, has blocks of cars for East, West, locals, industry jobs and interchange with the GN, NP. I have been to a dozen sessions and have yet to see the GN or NP make an appearance.

I think it would help to take off those cars unless the job is scheduled during that shift. 
yes, I know prototypes have to work around cars not leaving this shift. So when planning a session or start up, run less trains/jobs. You can always add more later. Adding jobs is fun. More motive power, cars, and interactions. Trying to remove cars and power during a session is more difficult. 
 

Thomas W. Gasior MMR

Modeling northern Minnesota iron ore line in HO.

YouTube: Splitrock323      Facebook: The Splitrock Mining Company layout

Read my Blog

 

Reply 0
David Husman dave1905

GN/NP Interchange

One way to solve that problem of the GN/NP not making an appearance is to have the interchange happen at the yard..  The GN and NP cars are switched into a track going to the GN and NP, then between sessions the GN and NP magically appear, pull the their cars and deliver cars back to the M&StL (which miraculously appear to be very similar to the cars they just pulled).

In reality, you just rebill the cars as if they are from the GN and NP, hopefully to other locations on the layout so they will have a different return path.  That allows the "interchange" to continue and churns the cars. but doesn't require a physical interchange train.

Dave Husman

Visit my website :  https://wnbranch.com/

Blog index:  Dave Husman Blog Index

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